Computing

Learning & Support

INTENT: At All Saints we understand that a high quality Computing education is vital for our pupils’ ability to interact with an increasingly technological world, and as a foundation for many future careers.   First and foremost, we believe that all pupils should be engaged in dialogue about the safe use of technology and the internet from an early age. In addition, learning the processes and terminology related to programming right from Reception is also vital in supporting our pupils in the use, and own design, of technology in the future.  By nurturing hearts and inspiring minds, we encourage our pupils to explore and create with technology in different ways.  The staff at All Saints ensure that all children are exposed to high quality teaching and learning experiences, including regular fluency to help embed the knowledge and processes they will rely on as adults.

 

IMPLEMENTATION: 

All Saints’ computing scheme is organised into 5 key areas, creating a cyclical route through which pupils can develop their computing knowledge and skills by revisiting and building on previous learning:

  • Computer systems and networks
  • Programming
  • Creating media
  • Data handling
  • Online safety

 The implementation ensures a broad and balanced coverage of the National curriculum requirements where pupils are given the opportunity to learn and apply transferable skills.

 

IMPACT:  

The impact of All Saints’ scheme can be monitored by formative and summative assessment opportunities. Pupils should leave school equipped with a range of skills to enable them to succeed in their secondary education. The expected inpact is that children will: 

  • Be critical thinkers and able to understand how to make informed digital choices
  • Understand the importance of computing in education and their future lives
  • Understand how to balance time spent on technology
  • Understand that technology helps to showcase ideas and creativity
  • Show a clear progression of skills across all areas of the National curriculum
  • Be able to use technology individually and in a team
  • Be aware of online safety issues and protocols and to deal with problems in a responsible manner
  • Have awareness of developments in technology
  • Meet the end of hey stage expectations outlined in the National curriculum

 

 SMSC

(to be developed in all lessons)

Spiritual: Explore beliefs and experience; respect faiths, feelings and values; enjoy learning about oneself, others and the surrounding world; use imagination and creativity; reflect.

Using technology to create and share learning that reflects our school ethos and the things that inspire us.  

Moral: Recognise right and wrong; respect the law; understand consequences; investigate moral and ethical issues; offer reasoned views.

Making links to e safety, cyberbullying and copyright.

Social: Use a range of social skills; participate in the local community; appreciate diverse viewpoints; participate, volunteer and cooperate; resolve conflict; engage with the 'British values' of democracy, the rule of law, liberty, respect and tolerance. 

Using technology to communicate with others and to access news and views from around the world using online digital media. 

Cultural: Appreciate cultural influences; appreciate the role of Britain's parliamentary system; participate in culture opportunities; understand, accept, respect and celebrate diversity. 

Making links to e safety, cyberbullying and copyright.  Using technology to communicate with others and to access news and views from around the world using online digital media. 

 

BRITISH VALUES

(to be developed in all lessons)

The core British Values are:

  •  Democracy
  • Rule of Law
  • Mutual Respect
  • Individual Liberty
  • Tolerance

 

The teaching of Computing, inparticular E-Safety, allows for many opportunities to discuss areas linked to our British Values, such as cyberbullying, copyright, privacy laws and use of social media.  

After School Clubs - Stop Motion Animation
STEAM CLUB Spring 2024
 
 
Week 1:
-Scratch Programming Challenges on Chromebooks (changing colours)
-iPads app of the week, Puppet Pals HD (movie making)
-Science exploration table, Magnets (making magnetic puppets)